Role and mechanic reference

Volleyball Legends Styles

Explore the 12 Styles covered in this guide by role, mechanics, and activation conditions to find one that suits how you play.

Find a Style for your role

Mechanics checked October 4, 2026. Jinko’s Update 90 return lasts until October 17 and includes Mastery rewards. Check the game’s Style roster before spending spins.

Spiking · Serving

Hidari

Adds power to spikes and serves contacted with the left hand.

How to use: The contact must use the left hand.
SourcesStyle reference · Trello

All-rounder

Yogan

Builds toward a temporary Rage state through receives, sets, bumps, or dives.

  • Build through contacts
How to use: Rage begins after seven sets or bumps, or four dives, and lasts for six contacts. Rage boosts setting, bumping, diving, blocking, spiking, jump setting, and serving.
SourcesStyle reference · Trello

Spiking

Jinko

Uses movement-key tilt to add side curve or drop spin to attacks.

Update 90 limited return: Jinko’s limited return lasts until October 17, 2026.

Jinko now has Mastery rewards earned by completing quests with the Style.

  1. Mastery Level 1: Jinko Juggle Emote (uses balls you own)
  2. Mastery Level 2: 3 Lucky Style Spins
  3. Mastery Level 3: 6 Lucky Style Spins
  4. Mastery Level 4: Jinko Cooked Player Card
  5. Mastery Level 5: JINKO Title
Read Update 90
  • Tilt
  • Curve
How to use: PC tilt inputs: A/D curve the ball sideways; S adds backspin that curves it downward.
SourcesStyle reference · Trello

Blocking

Mikage

Charges through receiving actions and can expand block reach at full charge.

  • Build through contacts
  • Larger hitbox
  • Tilt
How to use: Sets, bumps, and dives add charge; a dive adds twice as much. The expanded ghost-arm contact area applies only while blocking at full charge.
SourcesStyle reference · Trello

Spiking

Kazana

Can charge a jump to reach higher attacking contacts.

  • Hold to charge
  • High jump
How to use: Charge the jump before making an attacking contact.
SourcesStyle reference · Trello

Setting

Taichou

Sets up a team attack by adding power to spikes taken directly from its set.

  • Team buff
How to use: The spike must follow the Taichou set directly. Two consecutive Taichou sets can stack the bonus; a different Style’s set removes it.
SourcesStyle reference · Trello

Serving

The Twins / Atasumi

Adds float movement to serves through directional tilt.

  • Tilt
  • Curve
How to use: PC tilt inputs: combine S with A or D on the serve to produce float movement.
SourcesStyle reference · Trello

Receiving

Kisuki

Charges dives for more distance and a larger receiving area.

  • Hold to charge
  • Larger hitbox
How to use: Hold the dive input to charge the dive.
SourcesStyle reference · Trello

Spiking

Sanju

Expands spike-direction control with stronger side, down, and far tilt.

  • Tilt
How to use: PC tilt inputs: W sends the ball downward sooner, S sends it farther, and A/D adjust sideways contact.
SourcesStyle reference · Trello